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Tous les Cartes graphiques 2012 (+GPGPU)
Vous êtes ici : Cartes graphiques > Cartes graphiques 2012 (+GPGPU)
Cette année nous avons décidé d'ajouter quelques benchmarks GPGPU à nos charts de cartes graphiques. Naturellement, vous retrouverez également tous les benchmarks synthétiques et les jeux, qui ont en fait doublés depuis l'an dernier. Les résolutions vont du 1280*1024 au 2560*1600, et les fps moyens sont toujours présents.
01 - 3DMark11 [A] Entry
Advanced
Entry Preset
01 - 3DMark11 [B] Performance
Advanced Performance Preset
01 - 3DMark11 [C] Extreme
Advanced
Extrem Preset
02 - Unigine Heaven
DirectX 11 [A] Entry
1280x720, no AA, AFx8
Shaders low
Tessellation moderate
02 - Unigine Heaven DirectX 11 [B] Performance
1920x1080, 4xAA, AFx16 Shaders medium Tessellation normal
02 - Unigine Heaven DirectX 11 [C] Extreme
2560x1440, 8xAA, AFx16 Shaders high Tessellation extreme
03 - Unigine Sanctuary DirectX 11 [A] Entry
1280x720, no AA, AFx8
Ambient Occlusion off
Shaders low
03 - Unigine Sanctuary DirectX 11 [B] Performance
1920x1080, 4xAA, AFx8
Ambient Occlusion on
Shaders medium
03 - Unigine Sanctuary DirectX 11 [C] Extreme
2560x1440, 8xAA, AFx8
Ambient Occlusion off
Shaders hight
04 - Metro 2033 DirectX 11 [A] Entry
1280x720
AAA, AFx8
Quality Low
04 - Metro 2033 DirectX 11 [B] Performance
1920x1080
4xMSAA, AFx16
Quality Medium
04 - Metro 2033 DirectX 11 [C] Extreme
2560x1440
4xMSAA, AFx16
Quality High
05 - Aliens vs. Predator DirectX 11 [A] Entry
1280x720, no AA, AFx8
Shadows off, Textures low
no SSAO, no Tesselation
05 - Aliens vs. Predator DirectX 11 [B] Performance
1920x1080, 4xAA, AFx16
Shadows, Textures medium
SSAO, Tesselation
05 - Aliens vs. Predator DirectX 11 [C] Extreme
2560x1444, 8xAA, AFx16
Shadows high, Textures high
SSAO, Tesselation
06 - Crysis 2
DirectX 9 [A] Entry
1280x720, no AA, AFx8
Quality High
HighRes Textures Off
06 - Crysis 2 DirectX 9 [B] Performance
1920x1080, 2x AA, AFx16, Quality ExtremeHighRes Textures Off
06 - Crysis 2 DirectX 9 [C] Extreme
2560x1440, 4x AA, AFx16, Quality UltraHighRes Textures On
07 - Crysis 2
DirectX 11 [A] Entry
1280x720, no AA, AFx8
Quality High
HighRes Textures Off
07 - Crysis 2 DirectX 11 [B] Performance
1920x1080, 2x AA, AFx16, Quality ExtremeHighRes Textures Off
07 - Crysis 2 DirectX 11 [C] Extreme
2560x1440, 4x AA, AFx16, Quality UltraHighRes Textures On
08 - Mafia 2
DirectX 9 [A] Entry
1280x720, no AA, AFx4
Shadows low, Geometry low
Ambient Occusion off, no PhysX
08 - Mafia 2
DirectX 9 [B] Performance
1920x1080, AA, AFx8
Shadows medium, Geometry medium
Ambient Occusion on, no PhysX
08 - Mafia 2
DirectX 9 [C] Extreme
2560x1444, AA, AFx16
Shadows high, Geometry high
Ambient Occusion on, no PhysX
09 - GTA IV EFLC
DirectX 9 [A] Entry
1280x720, AFx4, Settings low
Texure Quality low
Distance 25, Traffic 25
09 - GTA IV EFLC
DirectX 9 [B] Performance
1920x1080, AFx8, Settings medium
Texure Quality High
Distance 35, Traffic 35
09 - GTA IV EFLC
DirectX 9 [C] Extreme
2560x1444, AFx16, Settings Very High
Texure Quality Very High
Distance 50, Traffic 50
10 - Batman Arkham City DirectX 11 [A] Entry
1280x720, no AA
Preset: Lowest Settings
no PhysX
10 - Batman Arkham City DirectX 11 [B] Performance
1920x1080, 4xMSAA
Preset: High Settings
no PhysX
10 - Batman Arkham City DirectX 11 [C] Extreme
2560x1440, 8xMSAA
Preset: Extreme Settings
no PhysX
11 - DiRT 3
DirectX 11 [A] Entry
1280x720, no AA
Quality Preset: Low
Route Finnland (1)
11 - DiRT 3
DirectX 11 [B] Performance
1920x1080, 4xMSAA
Quality Preset: High
Route Finnland (1)
11 - DiRT 3
DirectX 11 [C] Extreme
2560x1440, 8xMSAA
Quality Preset: Ultra
Route Finnland (1)
12 - Starcraft 2
DirectX 11 [A] Entry
1280x720, Replay x8, 3 Minutes
Texture Quality: Low
Graphic Quality: Normal
12 - Starcraft 2
DirectX 11 [B] Performance
1920x1080, Replay x8, 3 Minutes
Texture Quality: High
Graphic Quality: High
12 - Starcraft 2
DirectX 11 [C] Extreme
2560x1440, Replay x8, 3 Minutes
Texture Quality: Ultra
Graphic Quality: Extreme
13 - Battlefield 3
DirectX 11 [A] Entry
1280x720
Graphic Quality: Low
Field Of View: 60
13 - Battlefield 3
DirectX 11 [B] Performance
1920x1080
Graphic Quality: High
Field Of View: 75
13 - Battlefield 3
DirectX 11 [C] Extreme
2560x1440
Graphic Quality: Ultra
Field Of View: 90
14 - GPGPU Bitmining
OpnCL Miner
15 - GPGPU Luxmark
OpnCL, GPU Only
16 - GPU Caps Viewer PostFX
OpenCL, 600x600, no AA
17 - GPU Caps Viewer Particles 1M
OpenCL, 600x600, no AA
18 - Nqueens
OpenCL, 600x600, no AA
19 - Tom's Hardware Index [A] Entry
[A] Entry
19 - Tom's Hardware Index [B] Performance
[B] Performance
19 - Tom's Hardware Index [C] Extreme
[C] Extreme
20 - Temperature Idle
21 - Temperature Load
CPU = LinX (GPU = Perlin-Noise Loop / Bitmining)
22 - Power Consumption Idle
23 - Power Consumption Load
CPU = LinX (GPU = Perlin-Noise Loop / Bitmining)
24 - Noise Level Idle
25 - Noise level Load
CPU = LinX (GPU = Perlin-Noise Loop / Bitmining)