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Tous les Charts cartes graphiques 2006
Vous êtes ici : Cartes graphiques > Charts cartes graphiques 2006
Cette page compare un grand nombre de cartes graphiques sorties en 2006.
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3DMark06 (v1.0.2)
SM2.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
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3DMark06 (v1.0.2)
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
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3DMark06 (v1.0.2)
HDR-R/SM3.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
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3DMark06 (v1.0.2)
HDR-R/SM3.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
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3DMark06 (v1.0.2)
HDR-R/SM3.0 Benchmark, Default Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
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3DMark06 (v1.0.2)
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
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3DMark06 (v1.0.2)
SM2.0 Benchmark, Default Quality (1024x768, 32-Bit, 4x AA, 8x AF)
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3DMark06 (v1.0.2)
SM2.0 Benchmark, Default Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
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Half Life 2: Episode One
Fraps/THG-Savegame, Max Details/Quality and HDR-Re (1024x768, 32-Bit, no AA, Trilinear Filtering)
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Half Life 2: Episode One
Fraps/THG-Savegame, Max Details/Quality and HDR-Re (1024x768, 32-Bit, 4x AA, 8x AF)
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Half Life 2: Episode One
Fraps/THG-Savegame, Max Details/Quality and HDR-Re (1280x1024, 32-Bit, 4x AA, 8x AF)
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Half Life 2: Episode One
Fraps/THG-Savegame, Max Details/Quality and HDR-Re (1600x1200, 32-Bit, 4x AA, 8x AF)
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Hard Truck Apocalypse
Fraps/THG-Savegame, Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
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Hard Truck Apocalypse
Fraps/THG-Savegame, Max Details/Quality (1024x768, 32-Bit, 4x AA, in Game AF)
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Hard Truck Apocalypse
Fraps/THG-Savegame, Max Details/Quality (1280x960, 32-Bit, 4x AA, in Game AF)
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Hard Truck Apocalypse
Fraps/THG-Savegame, Max Details/Quality (1600x1200, 32-Bit, 4x AA, in Game AF)
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Oblivion: The Elder Scrolls 4
Fraps/THG-Savegame Ourdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, Trilinear Filtering)
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Oblivion: The Elder Scrolls 4
Fraps/THG-Savegame Ourdoor, Max Details/Quality an (1024x768, 32-Bit, no AA, 8x AF)
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Oblivion: The Elder Scrolls 4
Fraps/THG-Savegame Ourdoor, Max Details/Quality an (1280x1024, 32-Bit, no AA, 8x AF)
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Oblivion: The Elder Scrolls 4
Fraps/THG-Savegame Ourdoor, Max Details/Quality an (1600x1200, 32-Bit, no AA, 8x AF)
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Oblivion: The Elder Scrolls 4
Fraps/THG-Savegame Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, Trilinear Filtering)
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Oblivion: The Elder Scrolls 4
Fraps/THG-Savegame Indoor, Max Details/Quality and (1024x768, 32-Bit, no AA, 8x AF)
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Oblivion: The Elder Scrolls 4
Fraps/THG-Savegame Indoor, Max Details/Quality and (1280x1024, 32-Bit, no AA, 8x AF)
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Oblivion: The Elder Scrolls 4
Fraps/THG-Savegame Indoor, Max Details/Quality and (1600x1200, 32-Bit, no AA, 8x AF)
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Performance
All Frames Cumulated
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Prey
THG-Timedemo, Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
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Prey
THG-Timedemo, Max Details/Quality (1024x768, 32-Bit, 4x AA, 8x AF)
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Prey
THG-Timedemo, Max Details/Quality (1280x1024, 32-Bit, 4x AA, 8x AF)
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Prey
THG-Timedemo, Max Details/Quality (1600x1200, 32-Bit, 4x AA, 8x AF)
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Rise of Nations: Rise of Legends
THG-Recordgame, Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
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Rise of Nations: Rise of Legends
THG-Recordgame, Max Details/Quality (1024x768, 32-Bit, in Game Medium AA, 8x AF)
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Rise of Nations: Rise of Legends
THG-Recordgame, Max Details/Quality (1280x1024, 32-Bit, in Game Medium AA, 8x AF)
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Rise of Nations: Rise of Legends
THG-Recordgame, Max Details/Quality (1600x1200, 32-Bit, in Game Medium AA, 8x AF)
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Titan Quest
Fraps/THG-Savegame, Max Details/Quality (1024x768, 32-Bit, no AA, Trilinear Filtering)
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Titan Quest
Fraps/THG-Savegame, Max Details/Quality (1024x768, 32-Bit, in Game AA, 8x AF)
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Titan Quest
Fraps/THG-Savegame, Max Details/Quality (1280x1024, 32-Bit, in Game AA, 8x AF)
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Titan Quest
Fraps/THG-Savegame, Max Details/Quality (1600x1200, 32-Bit, in Game AA, 8x AF)