[Topic unique] Skype : la téléphonie gratuite par p2p [MAJ 31/05/05]

orbitalcoil

Grand Maître
Vous devez être connecté pour voir les images.


Faire du téléphone par internet totalement gratuitement avec une qualité sonore meilleure que le téléphone c'est enfin possible

PC sous Windows 2000 ou XP
Processeur de plus de 400 Mhz
128 Mb RAM
10 M d'espace libre
Minimum 33.6 Kbps modem

Version actuelle : 1.2.0.48


Vous devez être connecté pour voir les images.


[g]Site officiel :[/g]


[g]Téléchargement :[/g]
 

Janfy

Expert
J'ai fait un test avec un ami. Il n'avait pas de micro, je n'ai donc pas pu entendre mais d'après lui la qualité est au moins équivalente au téléphone. Il était bluffé.

A noter, aucun réglage à faire.
Par contre, sur un athlon 750, ca me prenait 30-35% de charge CPU (15-20% sur un duron 1Ghz)... J'espère que ça s'améliorera dans les versions suivantes.
 

kisscool

Expert
C ptet une question bête mais est-ce que ca pourrais s'appliquer à un réseau local??
 

Janfy

Expert
[citation=29982,1][nom]orbitalcoil a écrit[/nom]je pourrai tester mais je n'ai personne qui a un micro :(
[/citation]Un casque peut servir de micro. C'est ce que je fais et ça marche très bien. :p
 

orbitalcoil

Grand Maître
[citation=30017,1][nom]janfy a écrit[/nom]Un casque peut servir de micro. C'est ce que je fais et ça marche très bien. :p
[/citation]

ah oui c'est vrai ^^
 

Janfy

Expert
Un peu plus d'info sur le site aujourd'hui :

[fixed]P2P Telephony Explained - For Geeks Only

See also the Tech section in the FAQ for answer to specific questions

Peer-to-peer (“P2P”) technology was first widely deployed and popularized by file-sharing applications such as Napster and KaZaA. In this context, P2P technology allows users to share, search for and download files. The P2P moniker has been widely used and just as often abused. Companies both large and small, self-proclaimed “pundits” and others to trying to cash in on the “P2P buzz” use this term as long as it involves some direct communication between users or nodes. This description of P2P completely misses the point.

A true P2P system, in our opinion, is one where all nodes in a network join together dynamically to participate in traffic routing-, processing- and bandwidth intensive tasks that would otherwise be handled by central servers.

A true P2P application empowers small teams with good ideas to develop software and businesses that can successfully challenge those of large companies. True P2P, when applied to ripe markets, is disruptive technology.

FastTrack (the P2P technology behind KaZaA) was the first truly decentralized P2P application and pioneered the concept of SuperNodes. This approach has since been adopted by numerous file-sharing technologies such as recent versions of Gnutella.

Decentralized P2P networks, such as FastTrack, have several advantages over traditional client-server networks. This type of network scales indefinitely without decreasing search time and without the need for costly centralized resources. They utilize the processing and networking power of the end-users machines since these resources always grow in direct proportion to the network itself. Each new node added to the network adds potential processing power and bandwidth to the network. Thus, by decentralizing resources, second generation (2G) P2P networks have been able to virtually eliminate costs associated with a large centralized infrastructure.

For the Kazaa founders P2P telephony became a natural next step where P2P could have a significant disruptive impact and Skype was founded to develop the first P2P telephony network.

Internet-based telephony – Voice-over-IP – (VoIP) has been around for years but has not reached the mainstream market. The reasons for these is quite clear to those who have used VoIP software:

Products which have a true cost-saving advantage over standard telephones do not have comparable quality.
Call-completion rates are very low due to firewalls and the use of Network Address Translation (which renders over 50% of residential computer not able to communicate with traditional VoIP software).
The User Interface is typically bloated and requires lots of configuration and technical skills.
Centralization can overcome some of these difficulties by routing calls through firewalls or NAT's. However, this brings the cost of running the network to levels approaching that of the existing telecom networks. In addition, these costs scale proportionally with the number of users. The result is that companies operating such services typically allocate very little resources on their servers per user which seriously degrades the call quality.

Utilizing our experience in creating the most popular decentralized P2P network in history (KaZaA) and the largest P2P-based content distribution network (Joltid PeerEnabler) the Skype team has succeeded in leveraging all of the available resources in a network. This has allowed us Skype to raise the call completion rate and quality to levels approaching, and often exceeding, that of POTS (“Plain Old Telephony System). This is all being achieved without the need for costly centralized resources. IN addition, we also like to think that we have created the most user friendly interface around!

These are some of the techniques that Skype employs to deliver state-of-the-art IP-based telephony:

Firewall and NAT (Network Address Translation) traversal:

Non-firewalled clients and clients on publicly routable IP addresses are able to help NAT’ed nodes to communicate by routing calls. This allows two clients who otherwise would not be able to communicate to speak with each other. Because the calls are encrypted end-to-end, proxies present no security or privacy risk.

Likewise, only proxies with available spare resources are chosen so the performance for these users is not affected.

Several new techniques were also developed in order to avoid end-user configuration of gateways and firewalls, whose non-intuitive configuration settings typically prohibit the majority of users from communicating successfully. In short, Skype works behind the majority of firewalls and gateways with no end user configuration necessary.

Global decentralized user directory:

Most instant message or communication software requires some form of centralized directory for the purposes of establishing a connection between end users in order to associate a static username and identity with an IP number that is likely to change. This change can occur when a user relocates or reconnects to a network with a dynamic IP. Most Internet-based communication tools track users with a central directory which logs each username and IP number and keeps track of whether users are online or not. Central directories are extremely costly when the user base scales into the millions; not having to deal with this allows Skype to focus all of our resources on developing cutting-edge functionality.

P2P network technologies such as FastTrack, used by KaZaA, would be suitable for decentralizing this, if not for the fact that these networks are fragmented in nature – a search does not reach all nodes in the network. Clearly, in order to deliver high quality telephony with the lowest possible costs, a third generation of P2P technology (“3G P2P”), or Global Index (GI) was a necessary development and represents yet another paradigm shift in the notion of scaleable networks. The Global Index technology is a multi-tiered network where supernodes communicate in such a way that every node in the network has full knowledge of all available users and resources with minimal latency

Intelligent routing:

By using every possible resource, Skype is able to intelligently route encrypted calls through the most effective path possible. Skype even keeps multiple connection paths open and dynamically chooses the one that is best suited at the time. This has the noticeable effect of reducing latency and increasing call quality throughout the network.

Security:

Skype encrypts all calls and instant messages end-to-end for unrivaled privacy.

Super-simple UI:

We believe that software should work for you and not against you and so we have designed Skype to be dead-simple to use – people who can use Windows and telephones will feel at home with Skype immediately.[/fixed]
 

Janfy

Expert
[g]09.09.2003 Skype (TM) Beta 0.91.0.2 [/g]

feature: Language selection during installation
feature: Estonian language is added
feature: busy sound is now played, if other end is busy
change: chat window improvements
change: search improvements
change: if incoming calls/messages from non-buddies are disabled, they are completely ignored now
 

renaud-twingo

Habitué
[citation=29933,1][nom]janfy a écrit[/nom]J'ai fait un test avec un ami. Il n'avait pas de micro, je n'ai donc pas pu entendre mais d'après lui la qualité est au moins équivalente au téléphone. Il était bluffé.

A noter, aucun réglage à faire.
Par contre, sur un athlon 750, ca me prenait 30-35% de charge CPU (15-20% sur un duron 1Ghz)... J'espère que ça s'améliorera dans les versions suivantes.
[/citation]
J ai eu la meme experience, mais mon pote avait l air bluffé.
Il n en revenait pas. On a aussi testé le decallage (avec MSN 6 en parallel) et ya aucun decallage!
Que du bon
 

sisier

Grand Maître
g essayé avec un pote qui est en suede.
je l'entends parfaitement par contre lui il entend ma carte tv.
Donc il a eut droit aux infos de france 2.
C bizarre pourquoi il prend le ligne in??
 

Janfy

Expert
[citation=33914,1][nom]sisier a écrit[/nom]g essayé avec un pote qui est en suede.
je l'entends parfaitement par contre lui il entend ma carte tv.
Donc il a eut droit aux infos de france 2.
C bizarre pourquoi il prend le ligne in??
[/citation]Pareil chez un ami.
 

sisier

Grand Maître
je crois que j'ai trouvé.

J'ai pas encore essayé mais je pense qu'il faut mettre dans les proprietés d'enregistrement audio selectionner le microphone a la place du line in.

Si quelqu'un peut essayer
 

sisier

Grand Maître
g testé c'est bien cela.

Il faut choisir la bonne source d'enregistrement audio dans les propriétés audio de windows.
D'ailleur g transmis des mp3 avec ce logiciel en selectionnant la source wave/mp3 : le son est nickel :)
 
Vous devez vous inscrire ou vous connecter pour répondre ici.
Derniers messages publiés
Statistiques globales
Discussions
730 128
Messages
6 717 832
Membres
1 586 367
Dernier membre
ramkin
Partager cette page
Haut