{"id":249517,"date":"2017-01-19T11:01:00","date_gmt":"2017-01-19T10:01:00","guid":{"rendered":"https:\/\/cms.galaxiemedia.fr\/tomshardware\/2017\/01\/19\/mass-effect-andromeda-premier-jeu-compatible-dolby-vision-le-hdr-que-personne-nutilise\/"},"modified":"2023-06-27T09:19:34","modified_gmt":"2023-06-27T07:19:34","slug":"mass-effect-andromeda-premier-jeu-compatible-dolby-vision-le-hdr-que-personne-nutilise","status":"publish","type":"post","link":"https:\/\/www.tomshardware.fr\/mass-effect-andromeda-premier-jeu-compatible-dolby-vision-le-hdr-que-personne-nutilise\/","title":{"rendered":"Mass Effect: Andromeda, premier jeu compatible Dolby Vision, le HDR que personne n’utilise"},"content":{"rendered":"

\"ImageMass Effect: Andromeda<\/span><\/span><\/span><\/span><\/span><\/p>\n<\/p>\n

Aaryn Flynn, haut responsable de Bioware, a confirm\u00e9 sur Twitter<\/a> que Mass Effect: Andromeda serait compatible avec le HDR10 et le Dolby Vision<\/strong>, ce qui en fait le premier jeu<\/strong> capable de prendre en charge ce dernier standard. Le Dolby Vision utilise 12 bits par couleurs<\/strong>, permet des pics de luminosit\u00e9 de 10 000 cd\/m2<\/sup><\/strong> et des m\u00e9tadonn\u00e9es dynamiques<\/strong>, c\u2019est-\u00e0-dire que la dalle peut ajuster la mani\u00e8re dont elle g\u00e8re le HDR en fonction de la sc\u00e8ne. Comparativement, le HDR10 fait appel \u00e0 des couleurs de 10 bits<\/strong>, des pics de luminosit\u00e9 de 4000 cd\/m2<\/sup><\/strong> et des m\u00e9tadonn\u00e9es statiques<\/strong> envoy\u00e9es uniquement au d\u00e9but de la vid\u00e9o.<\/p>\n<\/p>\n

\n\n\n
\u00c0 lire aussi :<\/strong>
Le HDR oblige \u00e0 tout repenser – Les secrets de l\u2019Ultra HD Premium<\/a>
Guide d\u2019achat : quel \u00e9cran choisir ?<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table><\/div>\n

Le choix de l\u2019industrie<\/h4>\n<\/p>\n

Le Dolby Vision est techniquement sup\u00e9rieur, mais ses d\u00e9tracteurs affirment que la diff\u00e9rence par rapport au standard concurrent est \u00e0 peine perceptible et ils regrettent que ce standard soit propri\u00e9taire, tandis que le HDR10 est ouvert. L\u2019industrie bascule donc pour l\u2019instant du c\u00f4t\u00e9 du HDR10<\/strong>. La PS4 Pro<\/a> et la Xbox One S<\/a> ne sont compatibles que HDR10, de m\u00eame pour les technos FreeSync 2<\/a> et le G-Sync HDR. De plus, il n\u2019y a pas encore de moniteur PC Dolby Vision. Notons toutefois que les derniers pilotes d\u2019AMD et NVIDIA permettent \u00e0 leurs cartes graphiques respectives d\u2019envoyer un flux compatible.<\/p>\n<\/p>\n

Une port\u00e9e limit\u00e9e<\/h4>\n<\/p>\n

En cons\u00e9quence, la seule mani\u00e8re de profiter du Dolby Vision de Mass Effect: Andromeda est pour l\u2019instant de brancher un PC directement sur un t\u00e9l\u00e9viseur compatible<\/strong>. Jouer sur console ou un moniteur obligera l\u2019utilisateur \u00e0 passer en HDR10.<\/p>\n<\/p>\n

<\/div>\n","protected":false},"excerpt":{"rendered":"

Un bon coup marketing pour Dolby, mais une port\u00e9e tr\u00e8s limit\u00e9e.<\/p>","protected":false},"author":8,"featured_media":249518,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"ep_exclude_from_search":false,"footnotes":""},"categories":[487,4072,4080,4087],"tags":[551,596,538],"hubs":[],"acf":{"post_show_excerpt":true,"post_source":{"title":"Tom's Hardware","url":"https:\/\/www.tomshardware.fr","target":""}},"yoast_head":"\nMass Effect: Andromeda, premier jeu compatible Dolby Vision, le HDR que personne n'utilise<\/title>\n<meta name=\"description\" content=\"Un bon coup marketing pour Dolby, mais une port\u00e9e tr\u00e8s limit\u00e9e.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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