{"id":550419,"date":"2019-11-12T10:05:10","date_gmt":"2019-11-12T09:05:10","guid":{"rendered":"https:\/\/www.tomshardware.fr\/?p=550419"},"modified":"2023-06-22T18:49:45","modified_gmt":"2023-06-22T16:49:45","slug":"le-fidelityfx-damd-debarque-sur-le-jeu-shadow-of-the-tomb-raider","status":"publish","type":"post","link":"https:\/\/www.tomshardware.fr\/le-fidelityfx-damd-debarque-sur-le-jeu-shadow-of-the-tomb-raider\/","title":{"rendered":"Le FidelityFX d’AMD d\u00e9barque sur le jeu Shadow of the Tomb Raider"},"content":{"rendered":"\n

Apr\u00e8s F1 2019 en ao\u00fbt dernier, et Gears 5 la semaine derni\u00e8re, au tour du jeu Shadow of the Tomb Raider d\u2019accueillir le FidelityFX d’AMD. <\/p>\n\n\n\n

\"Image<\/a><\/figure><\/div>\n\n\n\n

Le studio Nixxes a en effet r\u00e9cemment publi\u00e9 une nouvelle mise \u00e0 jour pour son titre, le Patch 18<\/a>. Pour la version PC, il ajoute la technologie d\u2019AMD.<\/p>\n\n\n\n

\u00c0 lire aussi :<\/strong> Test de Shadow of the Tomb Raider sur GeForce et Radeon<\/td><\/tr><\/tbody><\/table><\/div>\n\n\n\n

Pour cartes AMD et NVIDIA
<\/h2>\n\n\n\n

Sachez que le FidelityFX permet d\u2019am\u00e9liorer le rendu de l\u2019image en utilisant le Contrast Adaptive Sharpening<\/em> (CAS) et le Luma Preserving Mapping<\/em> (LPM). Il s\u2019agit d\u2019une solution open-source. Par cons\u00e9quent, contrairement au DLSS de NVIDIA<\/a>, elle est compatible avec toutes les cartes, mais \u00e0 premi\u00e8re vue, nous n’avons pas r\u00e9ussi \u00e0 l’activer avec une GeForce.<\/p>\n\n\n\n

Depuis sa sortie, le 14 septembre 2018, Shadow of The Tomb Raider a \u00e9galement re\u00e7u depuis le support du ray tracing et le DLSS<\/a> via un patch en mars dernier. <\/p>\n\n\n\n

Enfin, notez que la Definitive Edition<\/em> du jeu b\u00e9n\u00e9ficie actuellement d\u2019un rabais de 78 % sur Steam<\/a>. Elle se n\u00e9gocie 23,68 euros.<\/p>\n","protected":false},"excerpt":{"rendered":"

Un titre qui se bonifie au fil des mois, puisqu\u2019il avait aussi re\u00e7u une mise \u00e0 jour pour le ray tracing et le DLSS en mars 2019.<\/p>","protected":false},"author":82,"featured_media":550420,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"ep_exclude_from_search":false,"footnotes":""},"categories":[487,4072,4087],"tags":[551],"hubs":[],"acf":{"display_mode":"medium-img","post_show_excerpt":true,"post_source":"","hide_sidebar":false,"hide_advertising":false},"yoast_head":"\nLe FidelityFX d'AMD d\u00e9barque sur le jeu Shadow of the Tomb Raider<\/title>\n<meta name=\"description\" content=\"Un titre qui se bonifie au fil des mois, puisqu\u2019il avait aussi re\u00e7u une mise \u00e0 jour pour le ray tracing et le DLSS en mars 2019.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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