{"id":589294,"date":"2020-08-20T12:15:54","date_gmt":"2020-08-20T10:15:54","guid":{"rendered":"https:\/\/www.tomshardware.fr\/?p=589294"},"modified":"2023-09-22T09:13:56","modified_gmt":"2023-09-22T07:13:56","slug":"the-legend-of-zelda-majoras-mask-sous-unreal-engine-4-a-decouvrir-en-video","status":"publish","type":"post","link":"https:\/\/www.tomshardware.fr\/the-legend-of-zelda-majoras-mask-sous-unreal-engine-4-a-decouvrir-en-video\/","title":{"rendered":"The Legend of Zelda : Majora\u2019s Mask sous Unreal Engine 4, \u00e0 d\u00e9couvrir en vid\u00e9o"},"content":{"rendered":"\n

Sorti en avril 2000 sur Nintendo 64, The Legend of Zelda : Majora’s Mask a laiss\u00e9 son empreinte dans la m\u00e9moire de bon nombre de joueurs. Un d\u00e9nomm\u00e9 Cordell Felix a d\u00e9cid\u00e9 d\u2019\u00e9laborer une sc\u00e8ne sous Unreal Engine 4 autour du c\u00e9l\u00e8bre masque du jeu.<\/p>\n\n\n\n\n\n\n\n

Afin d\u2019\u00e9laborer cet environnement, Cordell Felix a eu recours aux fameux Megascans de Quixel. Par cons\u00e9quent, toutes les textures sont en tr\u00e8s haute r\u00e9solution. Tout ceci tourne en temps r\u00e9el, mais on ne conna\u00eet pas les sp\u00e9cifications de la machine utilis\u00e9e. Malheureusement, cette d\u00e9mo n\u2019est pas t\u00e9l\u00e9chargeable.<\/p>\n\n\n\n

Vid\u00e9o : le path tracing s\u2019attaque \u00e0 Zelda et Mario Kart !<\/strong><\/p>\n\n\n\n

Zelda : Ocarina of Time de CryZENx, la r\u00e9f\u00e9rence en la mati\u00e8re<\/h2>\n\n\n\n

L\u2019Unreal Engine 4 est r\u00e9guli\u00e8rement utilis\u00e9 pour redonner un coup de jeune \u00e0 des vieux jeux. Ces derniers temps, on l\u2019a vu \u00e0 l\u2019\u0153uvre dans un impressionnant Super Mario Bros en vue FPS, sur STALKER Shadow of Chernobyl<\/a>, Diablo 2<\/a> ou encore Battle for Middle-Earth : Reforged<\/a>.<\/p>\n\n\n\n

Bien s\u00fbr, pour les fans de Zelda, nous vous invitons \u00e0 d\u00e9couvrir le travail de CryZENx sur Zelda : Ocarina of Time<\/a>. Depuis plusieurs ann\u00e9es, l\u2019individu \u0153uvre sur un remake. Et il ne s\u2019agit pas de simples cin\u00e9matiques, mais de v\u00e9ritables sc\u00e8nes jouables.<\/p>\n\n\n\n

\"Image<\/a><\/figure><\/div>\n\n\n\n

Source : WCCFTech<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Un style r\u00e9aliste bas\u00e9 sur les Megascans de Quixel.<\/p>","protected":false},"author":87,"featured_media":589295,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"ep_exclude_from_search":false,"footnotes":""},"categories":[487,4087],"tags":[],"hubs":[],"acf":{"display_mode":"medium-img","post_show_excerpt":true,"post_source":"","hide_sidebar":false,"hide_advertising":false},"yoast_head":"\nThe Legend of Zelda : Majora\u2019s Mask sous Unreal Engine 4, \u00e0 d\u00e9couvrir en vid\u00e9o<\/title>\n<meta name=\"description\" content=\"Un style r\u00e9aliste bas\u00e9 sur les Megascans de Quixel.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.tomshardware.fr\/the-legend-of-zelda-majoras-mask-sous-unreal-engine-4-a-decouvrir-en-video\/\" \/>\n<meta property=\"og:locale\" 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